God of War - Playstation 4

PlayStation 4
From Santa Monica Studio and creative director Cory Barlog comes a new beginning for one of gaming’s most recognizable icons. Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. Together with his son Atreus, the pair will venture into the brutal Norse wilds and fight to fulfill a deeply personal quest. • Bold New Beginning — His vengeance against the Gods of Olympus years behind him, Kratos now lives as a man in the realm of Norse Gods and monsters. It is in this harsh, unforgiving world that he must fight to survive…And teach his son to do the same. This startling reimagining of God of War deconstructs the core elements that defined the series—satisfying combat; breathtaking scale; and a powerful narrative—and fuses them anew. • A Second Chance — Kratos is a father again. As mentor and protector to Atreus, a son determined to earn his respect, he is forced to deal with and control the rage that has long defined him while out in a very dangerous world with his son. • A Darker, More Elemental World — From the marble and columns of ornate Olympus to the gritty forests, mountains, and caves of Pre-Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters, and gods. With an added emphasis on discovery and exploration, the world will draw players in to explore every inch of God of War’s breathtakingly threatening landscape—by far the largest in the franchise. • Vicious, Physical Combat — With an over the shoulder free camera that brings the player closer to the action than ever before, fights in God of War mirror the pantheon of Norse creatures Kratos will face: grand, gritty, and grueling. A new main weapon and new abilities retain the defining spirit of God of War while presenting a vision of violent conflict that forges new ground in the genre.

Reviews

Reviewed: 2019-01-27

More like an 8.5, this game is a well-packaged adventure, is like an Alfonso Cuaron movie where the camera doesn't stop following you, an amazing feat. The thing is that the simple but satisfying combat of the previous games is gone in favor of "telling a story" and sure looks cool if you're not actually playing it but I didn't like that you have a visual cue like in Assassins Creed to tell you when an attack is going to hit you, I was looking to that spot and not the whole screen. As for the story is an interesting one, and still feels like a God of War one, it excels in the character department, almost everyone is so remarkable, well acted and well scripted, everyone except for that "boy", is just an exposition device but an annoying one, I didn't buy that this kid grew in the wild, feels more like a spoiled suburban brat and also for the most part his relationship with Kratos feels too artificial, and speaking of Kratos he's still an amazing and cool character.

 

Reviewed: 2018-10-03

Cant really think of a way this game could be better. The combat was really fun, the story was interesting, the characters were fun, etc. So good that I even got excited to play NG+ when it came out, and played it about half way through.

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